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Thread Statistics | Show CCP posts - 36 post(s) |

Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.11.07 04:20:00 -
[1]
Maybe CCP's plan is to get all 0.0 alliances to cram themselves into pirate sov 0.0 and run L4 missions?
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.11.09 19:32:00 -
[2]
Originally by: JitaPriceChecker2 IF its not worth it then why are you staying there ????? Are you stupid ?
Oh wait ...
Yes. To the extent that I try to make ISK in 0.0, I'm quite dumb. I should give up and just grind isk on my empire alt. What people in this thread are saying is that we'd like the game to change so that it is no longer the smart thing to do to give up on 0.0. I personally feel that the focus on ratting is just the tip of the iceberg, but I guess we can put off talking about industry until the ratting situation is resolved.
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.11.09 23:13:00 -
[3]
Originally by: Vivian Azure I'm not speaking of wars that happened in the last century... they were'nt that big actually, but you'll figure it out.
Are you talking about the many wars scattered throughout history where religious / nationalist fervor was stoked to incite a war that was in fact for more mundane political and economic gain?
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.11.09 23:50:00 -
[4]
Originally by: Kepakh This is what they are going to release, this is what wil happen. Adapt or whine.
That's a pretty stupid thing to post in a feedback thread.
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.11.10 17:04:00 -
[5]
Originally by: Mcon99 CCP, bring on new Sov, cause obviously the large powerblocks are hopeless to reform their organizations away from afk living in level 4's to actually using and exploiting every aspect of their both from a pve, mining and pvp perspective to actually make a living. They might actually 'gasp' have to form their members around productive teams living in close proximity to each other, each focusing on the game aspect they want.
That's not what people are saying at all. What we're saying is that it's more profitable to do L4s and there's no drawback for doing them, so we'll just do that instead of developing our space. It's really not that tough a concept -- players always gravitate towards shortest path to the cheese. To the extent that CCP is fine with conquerable space being the breeding ground for alliances that aren't ready to hold NPC 0.0, I guess that's fine, but I really don't think that's what they intended.
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.11.10 18:24:00 -
[6]
Originally by: Kepakh Except you are forgetting to say that you will only need 2B per month to maintain the exact same system under new mechanics which completely invalidates your already invalid arguments.
Alliances don't generally maintain 51% majorities unless a system is being actively contested since that's simply unsustainable. Also, 49- has R64s, so it was worth fighting over. It may still be worth fighting over after Dominion due to its location, but it doing so will probably be a fiscal loser.
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.11.10 18:30:00 -
[7]
Originally by: Kepakh How many of the them do you actualy need for sov level only? Drop those and the numbers are far far away from what you are trying to imply.
No wonder you are so vehemently asking for more rewarding PVE content when you can't work with numbers...
Yase, that's it. The reason 0.0 alliances want 0.0 to be more rewarding for individuals is because we can't work out how to use Excel.
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.11.10 22:32:00 -
[8]
Originally by: Kepakh While you transfer everthing into ISK/hour, one thing you overlook here is time value. That means that some people can work 'harder' for the same ISK...
What if you could spent /input random number here/ hours less by grinding because you have x miners in your 0.0 space to get all the minerals you need?
That's essentially what already happens, except the miners are actually high sec mission runners and 0.0 ratters for the most part. Turns out that it's much cheaper to buy minerals from mission runners and import them than it is to pay a miner to mine the rocks. Part of this is the increasingly cheap cost of importation, part of it is refinables making mining an increasingly irrelevant profession.
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.11.11 02:16:00 -
[9]
Adapt or die Ed.
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2009.11.11 23:24:00 -
[10]
Yeah, I'm actually a bit surprised that industrial and military levels aren't taken into account, or stations, station slots used, etc for that matter.
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